struct _HANDLE_TABLE_FREE_LIST// Size=0x40
{
    struct _EX_PUSH_LOCK FreeListLock;// Offset=0x0 Size=0x8
    struct _HANDLE_TABLE_ENTRY * FirstFreeHandleEntry;// Offset=0x8 Size=0x8
    struct _HANDLE_TABLE_ENTRY * LastFreeHandleEntry;// Offset=0x10 Size=0x8
    long HandleCount;// Offset=0x18 Size=0x4
    unsigned long HighWaterMark;// Offset=0x1c Size=0x4
    unsigned long Reserved[8];// Offset=0x20 Size=0x20
};